Real-time Haptics Design Tools and Middleware to debut at the Game Developers Conference (GDC 2021)
SAN FRANCISCO – July 19, 2021 – Miraisens today announced it has joined Sony Interactive Entertainment’s PlayStation®5 (PS5™) Tools and Middleware Program as an officially licensed partner for its 3DHaptics for Games developer solutions. Miraisens’s middleware replaces complicated programming and delivers superior movement and tactile haptics with real-time testing. In short, Miraisens delivers better haptics with a simpler workflow, in far less iteration time, and it’s readying its toolkit for release this fall.
Miraisens offers high-speed, real-time haptics design tools with 40 unique international patent technologies for a complete rendering solution. Using clever algorithms, this allows game developers to control the movement of haptic feedback by simply drawing lines or curves to create the back-and-forth movement. 3DHaptics for Games does the programming heavy-lifting, so creators can make haptic sensations like gun recoil and jet fly-bys in seconds, and move straight to testing on DualSense™ wireless controllers. The Miraisens AI tactile technology also makes it simple to create an array of tactile feedback (think roughness, softness and ruggedness) by controlling just five parameters.
More about Miraisens 3DHaptics for Games: http://www.miraisens.com/3dhg
“So much of game haptics development is just a programming back-and-forth for sound designers,” said Natsuo Koda, CEO of Miraisens. “But you can easily eliminate all those steps with the right tools and middleware, and Miraisens 3DHaptics is just that – the right stuff.”
At this week’s Game Developers Conference (GDC 2021) in San Francisco, publishers and developers looking to simplify their haptic feedback creation can visit Miraisens’s virtual booth to learn more details about 3DHaptics for Games.
A testing version of the Miraisens plugin for game engines is available now for interested developers. The standalone 3DHaptics for Games tools and middleware are expected to release in Q3 2021 for both Sony Interactive Entertainment’s PlayStation®5 and Windows, and will be compatible with C++ and prominent game engines. To learn more about the Miraisens tools and middleware, contact the team at firstname.lastname@example.org.
Assets available in the press kit: https://miraisens-jp.app.box.com/s/4uuve7yc6r372tufpr4ug1828xqlxonb
MIRAISENS is an AIST technology transfer venture founded in 2014 in order to spread the illusionary haptics technology discovered at AIST in society. As a research and development company engaged in cutting-edge HMI technology including haptics, which is sometimes called the third medium, MIRAISENS continues to innovate and spread artificial experience technology and human augmentation technology that will achieve a more prosperous human future, based on various elemental technology founded on neuroscience. For more info, please visit http://www.miraisens.com/3dhg.
About Murata Manufacturing
Murata Manufacturing is a global comprehensive electronic parts maker active in the development, production, and sale of electronic parts based on ceramics. By creating original products based on a technological foundation of originally developed and accumulated material development, process development, product design, production technology, and software and analysis and evaluation supporting the above, Murata continues to contribute to the development of electronic society.
Zac Gunnell, PR for Miraisens
Masatoshi Miyakawa, Business Development Director, Miraisens
“PlayStation”, “PS5”, and “DualSense” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.